| Ardennes | |
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=S|G=HarfainX Member
Number of posts : 270 Registration date : 2007-07-08
| Subject: Ardennes Wed Jul 11, 2007 6:11 am | |
| I've taken T*B*A-Doofus' original Ardennes mod and re-worked it so there is no barbed-wire and we have our standard "no-cross lines" again. The only thing I've noticed is that when playing it's hard to distinguish which coronas are which (I used 2 different ones to setup the 2 different cross lines, allies and axis). I'll be looking for something brighter or more brightly different to change out the coronas. This way people will be able to determine which cross line is which easier. Other than that, players seem to like the middle area, as they always did before when it was Doof's original mod. Any comments, complaints, or suggestions are always welcome. Please give any feedback you can so we can make the map the best we can. Oh and by the way: The map IS NOT in rotation yet as it's still undergoing some work. However admins can change to the map at any time to have a go at it. The finished map may go into regular rotation. **Special Thanks of course go to -T*B*A-Doofus for his original time and work on this map**
Last edited by on Wed Jul 11, 2007 6:22 am; edited 1 time in total | |
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=S|G=Goran4
Number of posts : 97 Age : 45 Localisation : GREECE-PARADISE CITY Registration date : 2007-07-08
| Subject: Re: Ardennes Wed Jul 11, 2007 6:18 am | |
| I think the main problem is that Ardennes is a map which in a lot of spots the people or buldings(or some of their parts like wall) just dissapear..This is not happening in all map but in some specific spots...So sometimes even if there is a player standing and tracking you isnt visible by your side... If we can fix it that would be great.... | |
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=S|G=Porto_Fan
Number of posts : 267 Age : 43 Localisation : Porto-Portugal Registration date : 2007-07-08
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=S|G=T2000 Admin
Number of posts : 196 Age : 43 Localisation : Denmark Registration date : 2007-04-24
| Subject: Re: Ardennes Wed Jul 11, 2007 6:53 am | |
| I just hope and wish that you can go dating with the enemy in the church-tower like we could before. Funny-gun-point.
Greetz T | |
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=S|G=HarfainX Member
Number of posts : 270 Registration date : 2007-07-08
| Subject: Re: Ardennes Wed Jul 11, 2007 7:14 am | |
| T: of course you can still go in the middle, and run-and-gun eachother with pistols. No bashing though remember G: I'll look into the spots that need to be "fixed" and either box them up or go with some make-shift walls for them. (as Porto suggested) Thanks for the input guys, keep it comin' | |
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precision
Number of posts : 16 Age : 34 Registration date : 2007-07-10
| Subject: Re: Ardennes Wed Jul 11, 2007 7:46 am | |
| w0000 pistols lol =D sounds fun | |
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=S|G=HarfainX Member
Number of posts : 270 Registration date : 2007-07-08
| Subject: Re: Ardennes Wed Jul 11, 2007 8:57 am | |
| Umm...can anyone point out which walls these are? I can't seem to find any wall problems when scoping out the map. | |
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precision
Number of posts : 16 Age : 34 Registration date : 2007-07-10
| Subject: Re: Ardennes Wed Jul 11, 2007 9:01 am | |
| harf my 360 fps owns yours 30 =D lol cant wait to play tht map never have done :O | |
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=S|G=HarfainX Member
Number of posts : 270 Registration date : 2007-07-08
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precision
Number of posts : 16 Age : 34 Registration date : 2007-07-10
| Subject: Re: Ardennes Wed Jul 11, 2007 9:10 am | |
| muahaha lol fps wars!! haha i better get overclocking hehe | |
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=S|G=Hannibal Admin
Number of posts : 1812 Age : 38 Localisation : Belgium Registration date : 2007-07-08
| Subject: Re: Ardennes Wed Jul 11, 2007 9:13 am | |
| Woohoo I love Ardennes!!! MY TOWER! I remember I had a problem with Ardennes. There was a guy at allies side hiding behind a rock and I could see him very well, but I couldn't hit him... I have mentioned this already, but I don't know if it has been fixed... Greetz, Hanni | |
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=S|G=HarfainX Member
Number of posts : 270 Registration date : 2007-07-08
| Subject: Re: Ardennes Thu Jul 12, 2007 2:05 am | |
| Alright, back to the drawing board. That way of doing it doesn't work as well as I had hoped. Removed from rotation until I can find something more solid. | |
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| Subject: Re: Ardennes | |
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| Ardennes | |
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